A Very Dizzy Christmas Remaster
A downloadable game
A Very Dizzy Christmas is a Dizzy fan game created by auld games (Scottigesoft) in 2003. My remaster recodes the game from scratch to address some issues I had with the original as well as add extra features.
In 2019 I started the project in MultiMediaFusion2. Unfortunately, that program was missing some essential features and as a result, I switched to Godot Engine.
After 3 years of collective work, the project was finished.
Extra features:
-Language selection
-Slot Save system
-Difficulty selection
-Region based scrolling
-Option menu to choose your options
-Change Keyboard inputs
-Nintendo online like Time rewind.
Have a Very Dizzy Christmas, everyone!
Update 23-12-2022:
-Fixed text not appearing in some instances for windows 11 users.
-Fixed irrelevant debug messages.
-Removed debug console when launching the game.
-Removed ingame debug console.
-*pck file is now embedded in the exe file
-Fixed bubble pop sound effect playing in the woods.
-Candy signs now play a sfx when interacted with.
-Fixed settings not being saved when exiting options menu.
-Fixed fullscreen not being applied when starting a game(if relevant option was selected).
-Fixed thumbnail of the save file not resizing properly if save was made with game in full screen mode.
-Fixed Item slots preview in the save file selection not using transparency effect.
-Fixed Musc and sfx volume setting not being applied.
-Fixed First save file data bleeding into new game.
Download
Development log
- Version 1.2Jan 11, 2023
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